392 'Dawn of the Dead'
One Zombie’s initially in a random Cell. When it’s not stalking someone, it randomly selects a Victim, with criteria:
· it's a Fruitholder
· it has positive Oranges when selected
· it's not its previous Victim
· it’s not itself
A Zombie (Fruitholder, size 2) moves one Cell (diagonal moves allowed) to minimize the distance to its Victim.
If a Zombie is adjacent to its Victim, the Zombie takes 75% of its Oranges, rounded up, and stops stalking it. If the Zombie isn't adjacent to its Victim, but is adjacent to Player(s), and the Zombie hasn't acquired Oranges within the past 3 moves, the Player(s) take its Oranges, divided evenly.
Author:
themink
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