ptomic

 

392

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392 'Dawn of the Dead'

One Zombie’s initially in a random Cell. When it’s not stalking someone, it randomly selects a Victim, with criteria:

· it's a Fruitholder

· it has positive Oranges when selected

· it's not its previous Victim

· it’s not itself

A Zombie (Fruitholder, size 2) moves one Cell (diagonal moves allowed) to minimize the distance to its Victim.

If a Zombie is adjacent to its Victim, the Zombie takes 75% of its Oranges, rounded up, and stops stalking it. If the Zombie isn't adjacent to its Victim, but is adjacent to Player(s), and the Zombie hasn't acquired Oranges within the past 3 moves, the Player(s) take its Oranges, divided evenly.


Author: themink


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